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Pro Android Web Game Apps: Using HTML5, CSS3 and JavaScript


Dive into game development and create great multiplayer online games with Pro Android Web Game Apps. This hands-on guide covers both the theory and practice of browser game development for the Android platform. You'll use cutting-edge technologies to make game engines in your browser, establish real-time server communication, and create amazing gaming experiences with artificial intelligence and rich media.
Bring your knowledge of HTML and JavaScript to the next level with Pro Android Web Game Apps. You are guided through exciting projects that give you firsthand experience with core game app development concepts. You'll start with a blank HTML page, and by the end of the book, have the skills needed to  create a multiplayer online game with rich graphics, sound, animation, and more—even if you have no previous games development or server-side experience.  

    What you’ll learn

    • How to set up your development environment, run applications, and debug and profile code
    • How to work with graphics and animations in a browser
    • How to optimize rendering and make your games run faster
    • How to handle events and user inputBuild an isometric game engineLearn the basics of 3D programming and WebGL
    • How to use JavaScript to create full-blown server-side support for your games
    • How to enrich your games using artificial intelligence

    Who this book is for

    The book is intended for developers with some generic HTML and JavaScript background who want to boost their experience to the next level and learn how to utilize browsers to build attractive multiplayer games for Android platform. No previous games development or server-side knowledge is required.

    Table of Contents

    1. Preparing the Environment
    2. Graphics in the Browser: the Canvas Element
    3. Creating the First Game
    4. Animations and Sprites
    5. Event Handling and User Input
    6. Rendering Virtual Worlds
    7. Making an Isometric Engine
    8. 3D in a Browser
    9. Using WebGL 
    10. Going Serverside 
    11. Talking to the Server
    12. Making Multiplayer Games 
    13. AI and Physics 
    14. JavaScript Game Engines 
    15. Building Native Applications 
    16. Adding Sound
    17. App A: Debugging Web Applications 


    Beginning Android Games, Second Edition



    Beginning Android Games, Second Edition offers everything you need to join the ranks of successful Android game developers, including Android tablet game app development considerations.  You'll start with game design fundamentals and programming basics, and then progress toward creating your own basic game engine and playable game apps that work on Android and earlier version compliant smartphones and now tablets. This will give you everything you need to branch out and write your own Android games.

    The potential user base and the wide array of available high-performance devices makes Android an attractive target for aspiring game developers. Do you have an awesome idea for the next break-through mobile gaming title? Beginning Android Games will help you kick-start your project.  This book will guide you through the process of making several example game apps using APIs available in new Android SDK and earlier SDK releases for Android smartphones and tablets:
    • The fundamentals of game development and design suitable for Android smartphones and tablets
    • The Android platform basics to apply those fundamentals in the context of making a game, including new File Manager system and better battery life management
    • The design of 2D and 3D games and their successful implementation on the Android platform
    This book lets developers see and use some Android SDK Jelly Bean; however, this book is structured so that app developers can use earlier Android SDK releases.  This book is backward compatible like the Android SDK. 

    What you’ll learn

    • How to set up/use the development tools for creating your first Android game app
    • The fundamentals of game programming in the context of the Android platform
    • How to use the Android's APIs for graphics (Canvas, OpenGL ES 1.0/1.1), audio, and user input to reflect those fundamentals
    • How to develop two 2D games from scratch, based on Canvas API and OpenGL ES
    • How to create a full-featured 3D game  
    • How to publish your games, get crash reports, and support your users
    • How to complete your own playable 2D OpenGL games

    Who this book is for

    This book is for people with a basic knowledge of Java who want to write games on the Android platform. It also offers information for experienced game developers about the pitfalls and peculiarities of the platform.

    Table of Contents

      1. An Android in Every Home
      2. First Steps with the Android SDK
      3. Game Development 101
      4. Android for Game Developers
      5. An Android Game Development Framework
      6. Mr. Nom Invades Android
      7. OpenGL ES: A Gentle Introduction
      8. 2D Game Programming Tricks
      9. Super Jumper: A 2D OpenGL ES Game
      10. OpenGL ES: Going 3D
      11. 3D Programming Tricks
      12. Android Invaders: The Grande Finale
      13. Going Native with the NDK
      14. Marketing and Monetizing
      15. Publishing Your Game
      16. What's Next?


    Opel Diplomat V8 Coupe

    V8 / 5.354 cm3 / 230 PS / 315 ft/lb (427 Nm) @ 3.100 / 0 - 62 mph (100 km/h): 10,8 s / 0 - 100 mph (160 km/h): 26,6 s / Vmax: 126 mph (202 km/h)

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    Create and Obtain API Key for Google Maps Android API v2 service

    To obtain API Key for Google Maps Android API v2 service, you have to create API Project and obtaining your API Key in Google APIs Console.

    Create API Project:

    - Visit Google APIs Console, you have to login using your Google account.

    - Scroll down to check agree and accept to these terms.


    - Expend the select on left and select Other projects -> Create...


    - Enter the name of your project and click Create project.


    - Make sure Service is selected on the left.


    - Click to enable Google Maps Android API v2.


    - You will be asked to agree and accept the terms of Google Maps/Earth APIs service.


    - Your Google Maps Android API v2 services for the project will become ON now.


    Obtain an API Key:

    - Click API Access and Create New Android Key...


    - Enter your SHA1 Certificate fingerprint (refer to the post "Displaying the SHA1 certificate fingerprint") and package name in the box, and click Create.


    - Finally, your API Key generated.


    The series:
    A simple example using Google Maps Android API v2, step by step.

     
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